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Kinetic Rush Entry- Post Apocalyptic chase

My entry for the Kinetic Rush community challenge. It was fun trying a lot of new things I don't usually do in my daily art workflow (animation, pbr materials, lighting, post apocalyptic stuff, physics sims, etc...). The cars were partly modeled and partly kit-bashed from stuff I found online for 3d printing, and then textured in substance painter.

Still frame (Video below)

Still frame (Video below)

character concept

character concept